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Future Rules Changes

These are the things the Character Ref team are currently thinking about changing/adding to the rules. None are yet set in stone and more details will come out closer to the time.

Future Rules Changes

2026

Background Skills

Add more examples to how to apply background skills

Codify manufacturing skills and times for mundane items

Rebalance manufacture times for armour in general.

Codify costs and times around Masterwork Equipment.

Rework Trollskin, add a Heavy Armour equivalent.

Clarify effects of missing various limbs

Improve Illuminati (add free Guild mana usable in sunlight, increase sun healing rates)

Odds and Sods

Regrow

Rework regrow missing limb option.

Reattach

Balance against regrow. Somehow. Add to rules as freely accessible casting.

Healers

Revisit Guild Restrictions

Disable Trap

Add an AOE trap removal effect to stop double trapping working

Wardens

Rework

Stunned

Give a free defenceless hit before targets affected can defend themselves

Demon Hunters

Make totally immune to Wrack

Castings

Add a Divine Attunement Miracle. Reduce Discern Path 1 level and add as pre-requisite

Other Temples

Add refund to temporary temple of chaos bonus.
Add armour masteries

Minor Changes/Outside of Rules Change Process

Monster Manual

Rework Monster Manual. Add broad categories with descriptions and consistent immunities/vulnerabilities.

Update the monster skill tables. (They’re probably out of date somewhere, like all the shield costs)

Move Armour Standards into the core rules.

Amazons

Get a new Guild Logo